using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_213 : SimTemplate //* 杂毛秘术师
	{
		//Battlecry: 随机将一张法力值消耗为(2)的随从牌置入每个玩家的手牌.
		
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
            p.drawACard(CardDB.cardName.rivercrocolisk, true, true);
            p.drawACard(CardDB.cardName.rivercrocolisk, false, true);
		}
	}
}